Objects:Contents: Difference between revisions
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The Watcher [PHRhYmxlIGNsYXNzPSJ0d3BvcHVwIj48dHI+PHRkIGNsYXNzPSJ0d3BvcHVwLWVudHJ5dGl0bGUiPkdyb3Vwczo8L3RkPjx0ZD51c2VyPGJyIC8+YnVyZWF1Y3JhdDxiciAvPnN5c29wPGJyIC8+PC90ZD48L3RyPjwvdGFibGU+] (talk | contribs) No edit summary |
The Watcher [PHRhYmxlIGNsYXNzPSJ0d3BvcHVwIj48dHI+PHRkIGNsYXNzPSJ0d3BvcHVwLWVudHJ5dGl0bGUiPkdyb3Vwczo8L3RkPjx0ZD51c2VyPGJyIC8+YnVyZWF1Y3JhdDxiciAvPnN5c29wPGJyIC8+PC90ZD48L3RyPjwvdGFibGU+] (talk | contribs) |
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These objects have been created by the author while developing his [[Missions|missions]], and you are free to use and distribute them in your own missions provided that credit is given in your readme file. Most of the download archives contain instructions for setting up the objects in Dromed, and a src folder containing the source object (often a lightwave object file, and the intermediate .E file). Most people will want to ignore the src file, unless they need to modify the object in some way. | These objects have been created by the author while developing his [[Missions|missions]], and you are free to use and distribute them in your own missions provided that credit is given in your readme file. Most of the download archives contain instructions for setting up the objects in Dromed, and a src folder containing the source object (often a lightwave object file, and the intermediate .E file). Most people will want to ignore the src file, unless they need to modify the object in some way. | ||
* [[Objects: Lights and torches]] | * [[Objects:Lights and torches]] | ||
* [[Objects: Furniture]] | * [[Objects:Furniture]] | ||
* [[Objects: | * [[Objects:Miscellaneous]] |
Revision as of 12:18, 28 August 2011
This page contains links to custom objects for Thief 2, some of them made by myself, some made by others. These objects may work in Thief 1, but I can provide no guarantee of that.
Objects by The Watcher
These objects have been created by the author while developing his missions, and you are free to use and distribute them in your own missions provided that credit is given in your readme file. Most of the download archives contain instructions for setting up the objects in Dromed, and a src folder containing the source object (often a lightwave object file, and the intermediate .E file). Most people will want to ignore the src file, unless they need to modify the object in some way.