Scripting:TWBaseScript
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All scripts provided by TWScript are derived from this base script. This base script provides one directive that the FM maker may include in the Editor -> Design Note
for any object that uses a TWScript script:
[ScriptName]Debug
- Type: boolean
- All scripts derived from TWBaseScript can have debugging output enabled by setting this parameter to a true value. Output goes to the DromEd Monolog window, and the information printed depends on the script being debugged. This defaults to
false
, and while you can leave debugging enabled when releasing your level, you may get small performance improvements by ensuring that debugging is turned off before release. - Example:
TWTrapSetSpeedDebug=true
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