Scripting:TWBaseTrigger
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All the scripts with "Trigger" in their name inherit from this base trigger script and they send messages - usually TurnOn
or TurnOff
- in response to some kind event in the level. All TWTrigger...whatever... scripts support the following arguments in the Editor -> Design Note
. [ScriptName]
here is the name of the script as you entered it into the S->Scripts
property.
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