Scripting:TWBaseTrigger: Difference between revisions
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The Watcher [PHRhYmxlIGNsYXNzPSJ0d3BvcHVwIj48dHI+PHRkIGNsYXNzPSJ0d3BvcHVwLWVudHJ5dGl0bGUiPkdyb3Vwczo8L3RkPjx0ZD51c2VyPGJyIC8+YnVyZWF1Y3JhdDxiciAvPnN5c29wPGJyIC8+PC90ZD48L3RyPjwvdGFibGU+] (talk | contribs) (Created page with "All the scripts with "Trigger" in their name inherit from this base trigger script and they send messages - usually <code>TurnOn</code> or <code>TurnOff</code> - in response t...") |
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Revision as of 22:39, 20 June 2020
All the scripts with "Trigger" in their name inherit from this base trigger script and they send messages - usually TurnOn
or TurnOff
- in response to some kind event in the level. All TWTrigger...whatever... scripts support the following arguments in the Editor -> Design Note
. [ScriptName]
here is the name of the script as you entered it into the S->Scripts
property.
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